Bath Imaginable
Adventure Design, Storytelling, Reflections
Category: Uncategorized
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*** MARCH 19, 2026 UPDATE *** Driving in Deep Country is now available as a trifold pamphlet on itch.io. Take a look here. As I prepare to run my first Electric Bastionland campaign, I look to author/designer Chris McDowell’s follow up game, Mythic Bastionland for travel procedures. First I designed a small sandbox with a…
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This week I played a solo Electric Bastionland adventure using the Clay Shelf by Yochai Gal. THE CASTThis group collectively owes £10k to Flex Restaurant. They are blacklisted from every reputable eatery in Bastion until they pay. The group heard about a valuable artifact hidden in plain sight in the flooded city of Indigo–the Blue…
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I tried playing SoloDark this week with three Level 1 characters delving into the Lost Citadel of the Scarlet Minotaur. ***Some descriptive location text and dungeon elements are adapted from or closely paraphrase the Shadowdark RPG Quickstart Set and the Lost Citadel of the Scarlet Minotaur by Kelsey Dionne. All narration, character actions, and solo…
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Seven Level 6 player characters (PCs) finish their adventure in Marin’s Hold… When last we left our heroes, they had decided to kill Judge Eamon and help Sister Jules turn Marin’s Hold toward Shune the Vile. Yarknig reunites with the group; the priest of Shune that helped destroy Mugdulblub has been hiding in the Bone…
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Our heroes stand bloodied in the aftermath of a fierce battle with Knight Marshal Yslen. Röylat holds her head in her hands. Pounding tension; lost memories return in nauseating waves. “We have to get out of here,” Brunhilda says, shivering. “Please, I’ll take you to Sister Jules. She can help you.” A young guard stumbles…
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A party of seven Level 3 Player Characters (PCs) fight for their lives within the Hideous Halls of Mugdulblub! Session 3 picks up in the black cells beneath Bittermold Keep, where the air tastes of iron and mildew. The PCs free a pair of manacled and mud-caked Howlers with festering wounds. Ignatius and Bron. Ignatius…
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Session 2 of the Gloaming opens on six Level 2 PCs marching through the mist-addled forest on their way to Bittermold Keep. Leading the way is Yarknig, goblin priest of Shune the Vile. Shune whispers of a ruby gifted to the late Lord Bittermold by a powerful demon: the Cloven Heart. Behind her is the…
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This weekend I visited Montreal for the first time and spent most of it wandering around aimlessly looking at the sites. Overall I was very charmed. At times I was overwhelmed. I thought a lot about Electric Bastionland. I thought about the different routes we took, the strange and wonderful encounters we had, and when…
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For a great one-shot all I really need are three things: (1) a compelling hook, (2) an open-ended problem with no obvious solution, and (3) lots of danger on all sides of the player characters. Bonus points if it all fits on one page. The gold standard is Moonbase Blues, which manages to meet all…