Category: Storytelling
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A Company of Knights are sent by the Frozen Seer into the Boreal Valley, an unfamiliar realm to the North. The Barbed Knight has broken her oath. She rules illegitimately from atop the Celestial Tower. No one knows why she assassinated the previous ruler, the True Knight, but this revelation cannot go unjudged. Confront the…
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This week I played a solo Electric Bastionland adventure using the Clay Shelf by Yochai Gal. THE CASTThis group collectively owes £10k to Flex Restaurant. They are blacklisted from every reputable eatery in Bastion until they pay. The group heard about a valuable artifact hidden in plain sight in the flooded city of Indigo–the Blue…
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I tried playing SoloDark this week with three Level 1 characters delving into the Lost Citadel of the Scarlet Minotaur. ***Some descriptive location text and dungeon elements are adapted from or closely paraphrase the Shadowdark RPG Quickstart Set and the Lost Citadel of the Scarlet Minotaur by Kelsey Dionne. All narration, character actions, and solo…
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Seven Level 6 player characters (PCs) finish their adventure in Marin’s Hold… When last we left our heroes, they had decided to kill Judge Eamon and help Sister Jules turn Marin’s Hold toward Shune the Vile. Yarknig reunites with the group; the priest of Shune that helped destroy Mugdulblub has been hiding in the Bone…
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Our heroes stand bloodied in the aftermath of a fierce battle with Knight Marshal Yslen. Röylat holds her head in her hands. Pounding tension; lost memories return in nauseating waves. “We have to get out of here,” Brunhilda says, shivering. “Please, I’ll take you to Sister Jules. She can help you.” A young guard stumbles…
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A party of seven Level 3 Player Characters (PCs) fight for their lives within the Hideous Halls of Mugdulblub! Session 3 picks up in the black cells beneath Bittermold Keep, where the air tastes of iron and mildew. The PCs free a pair of manacled and mud-caked Howlers with festering wounds. Ignatius and Bron. Ignatius…
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Session 2 of the Gloaming opens on six Level 2 PCs marching through the mist-addled forest on their way to Bittermold Keep. Leading the way is Yarknig, goblin priest of Shune the Vile. Shune whispers of a ruby gifted to the late Lord Bittermold by a powerful demon: the Cloven Heart. Behind her is the…